Connecting to Your Server
How to join your Call of Duty dedicated server.
Requirements
- Call of Duty installed with patch 1.5.
- Your server's connection string from the uHost dashboard.
Connect via Console
The uHost dashboard shows your server's connection string ready to paste into the console. It looks like connect <address>:<port> where the address is either a uhost.run hostname or an IP address.
- Launch Call of Duty and go to Multiplayer.
- Press ~ to open the console.
- Paste or type the connect command:
/connect <address>:<port>
If the server has a game password:
/password <server_password>
/connect <address>:<port>The password must be set before the connect command.
RCON Authentication
Once connected, you can authenticate for remote administration by setting your RCON password in the console:
/rcon_password <your_rcon_password>After setting the password, prefix any server command with /rcon:
/rcon status
/rcon map mp_carentan
/rcon clientkick 5See the RCON guide for the full command reference.
Connect via Server Browser
- Go to Multiplayer → Join Game.
- Set the source filter to Internet or Favorites.
- To add your server to favorites, open the console and type:
/connect <address>:<port> - Once connected, the server will appear in your Recent and can be added to Favorites.
TIP
CoD1 RCON does not use a login command. After connecting, set your RCON password separately with /rcon_password <password> to enable admin commands.
Port Information
| Port | Protocol | Purpose |
|---|---|---|
28960 | UDP | Game data and RCON |
CoD1 uses UDP only on port 28960 for all traffic, including game data and RCON. Unlike CoD2, there is no separate TCP channel. This is configured at the infrastructure level and does not need to be changed.
Common Connection Issues
Version Mismatch
Both client and server must be on the same patch version. uHost CoD1 servers run patch 1.5. If your client is on an earlier patch, update to 1.5 before connecting.
Mod Mismatch
If the server runs a mod, your client needs to download the mod files before joining. This happens automatically if sv_allowDownload "1" is set on the server. If the download stalls or fails:
- The server may have FastDL misconfigured. Contact the server admin.
- Try connecting again; large mods may take a moment to transfer.
Connection Timeout
- Verify the server is running on the dashboard.
- Check that you're using the correct address and port.
- Ensure your firewall or ISP isn't blocking UDP traffic on port 28960.
"Server is Full"
The server has reached its sv_maxclients limit. Wait for a slot to open, or increase the player limit from the dashboard.
Game Password Required
If the server requires a password, set it before connecting:
/password <server_password>
/connect <address>:<port>The password must be set before the connect command.
